Showing posts with label Cable. Show all posts
Showing posts with label Cable. Show all posts

Monday, March 3, 2014

The Adventures of Cyclops and Phoenix #4

The Adventures of Cyclops and Phoenix #4
Writing: Scott Lobdell
Art: Gene Ha

Note: Story continues in X-Men #35.
What Went Down:  Nathan is at death’s door as the techno-organic virus is breaking down his body completely.  Apparently he has been in remission for a while, but hitting puberty has caused the virus to flare up again.  Turrin and his people are doing everything to help him, but it doesn’t look good for the boy.  Jean thinks she could help him if she could reach him telepathically, but she says there is psi-interference through the coma. 

Over at Apocalypse’s citadel, the villain is preparing to possess Stryfe’s body, in spite of the protests of Ch’Vayre.  We learn that Apocalypse named the boy Stryfe after an enemy who almost defeated him centuries ago.  The irony being that Apocalypse thinks this boy is an abducted Nathan Summers, but really he is the same Stryfe that will grow up to try to kill him in the past yet again. 

As Nathan is dying, he has an out of body experience, and he is visited by the spirit of a young Rachel Summers.  In the physical world, Scott decides to stay with Nathan in lieu of going on another raid to defeat Apocalypse.  He refuses to abandon his son again after doing it once already.  The rebels attack the citadel.  Turrin is taken out by a psi-attack from Ch’Vayre, who proposes an alliance with Redd. 

Rachel explains that the techno-virus is something he has to accept and that he has more power than any other telepath.  She explains that as the Mother Askani, she brought Nate to this time and created a clone as a decoy.  Rachel explains his destiny as Cable, although she tells him he won’t remember any of this.  Just as Nathan dies on the table, Nate fights and comes out of it.  He thanks Slym for not leaving him and tells him they’re needed where Redd is. 

As Apocalypse prepares to take Stryfe’s body, he taunts Xavier and the other villains he outlived.  He is interrupted by a psi-attack from Jean and Ch’Vayre.  The villain knocks them back and goes to complete the ritual.  Since the boy is a clone, he cannot contain Apocalypse’s essence.  Scott and Nathan show up, and the Dayspring family focuses their powers on Apocalypse. 

As they are about to defeat the villain, Scott and Jean begin fading from existence.  Nathan frees Stryfe, preventing Apocalypse from transferring his essence, and Apocalypse “utters his final cry.” Scott and Jean try to say goodbye to Nathan as they fade away.  Rachel appears to Jean and explains that her physical body died minutes ago.  She says she lived a long life and asks Jean to take the name Phoenix in remembrance of all the good the Phoenix force did.  As Scott fades, he tells Nate he’ll never be alone, and he will be a cable that unites the past to the future. 

After the couple fades, Ch’Vayre explains that Apocalypse’s followers will try to avenge him and find his heir, Stryfe.  He says his resources will protect Stryfe and himself, but not Nathan.  Nathan says not to worry about him as he’s going to put back together the dream Apocalypse dismantled.

How It Was: Well it’s the final issue, and we’re finally getting to the meat of the story we’ve been waiting for.  Here’s the final battle with Apocalypse, which turns out to be very underwhelming.  What it amounts to is the Dayspring clan shooting an old man just before he transfers bodies.  It’s disappointing to see Apocalypse die in such an anticlimactic and lackluster way.  Plus I thought Apocalypse ruled Cable’s future when he was an adult as well, but I could be misrembering.  On top of the toothless defeat of one of the X-Men’s greatest enemies, there’s the problem that Scott, Jean, and Ch’Vayre really have no major contribution to the end.  Ch’Vayre especially, as the only new character we’ve really spent time with, feels like his potential has been wasted by having him focus on the unlikable Stryfe. 

Still this issue does have a lot going for it.  The material dealing with Nathan’s near-death is handled wonderfully.  Gene Ha’s art as the virus breaks down the young boy’s body is surreal and haunting.  And the depiction in his mind of Nathan accepting the virus is really well handled.  Having Scott stay in spite of the final battle is a nice touch, even though as I said last issue we haven’t really seen him neglect Nathan yet.  And then there are the inevitable goodbyes that you’ve been expecting since issue one that are all pretty strong.  Yes we all know Nathan isn’t going to die, and Scott and Jean aren’t going to stay in the future.  But the idea of them being separated from their child is wonderfully handled, even if the trauma is forgotten after a month or two in the other x-titles. 

Along with Apocalypse, it’s sad to see there is no comeuppance for Stryfe, since the boy has killed more in the series than anyone else in the entire story.  Obviously he has to grow up to be the regular Marvel Universe villain, but almost getting possessed just doesn’t seem satisfying enough.  There are also some pretty wonky plot devices going on related to Stryfe.  It’s necessary that Lodell establish a purpose for Stryfe’s existence (a decoy for Nathan) as well as show that there is some difference between the two.  So we get Apocalypse crying about how Stryfe isn’t the authentic child, completely stopping the possession process, followed by saying it doesn’t matter, and he’ll possess the boy anyway.  I do love the touch that Stryfe is named after his future self.

What does work is both the low-key and full-on dramatic moments: Rachel and Nathan talking in his mind, Scott saying goodbye, and Rachel saying goodbye to Jean.  It’s nice to go back to a time when the Marvel Universe didn’t automatically associate the Phoenix with destruction, because that’s not its primary function.  Although Rachel’s reasoning for Jean naming herself Phoenix is somewhat off (as a tribute to the Phoenix force and all the good it did) it comes off more as Jean’s tribute to the incredibly complex and difficult life her alternate reality/possibly future daughter had to live.  Even though the action is a little disappointing, and the resolution is rather abrupt, there are some nice character moments hidden in here.  Plus it does finally clear up some of the tangled continuity about Cable, Apocalypse, Stryfe, and Cyclops.

X-Fans Only

The Adventures of Cyclops and Phoenix #3

Adventures of Cyclops and Phoenix #3
Writing: Scott Lobdell
Art: Gene Ha

What Went Down: We enter on Jean again instructing a now eight-year-old Nathan on using his powers to conceal his disease.  It is difficult for him, but he manages to do it.  Nathan complains about the fact that the family has to conceal who and what they are, and Jean does her best to console him. 

In the heart of the great city, we see Apocalypse and Ch’Vayre interrupting Stryfe as he tortures humans for fun. Ch’Vayre again brings up how Stryfe is being robbed of a childhood, still somehow oblivious to the idea that Stryfe is to be his master’s vessel, even though Apocalypse tells him again.  Back with our heroes, Scott and Jean meet up with Turrin and some other rebels to plan a raid on one of Apocalypse’s facilities.  Turrin expresses regret that Redd and Slym won’t kill in a war, and Jean pulls Scott aside to tell him that he is neglecting Nathan, just as he did back in his X-Factor days.  Many of the rebels share their distrust of the couple with the group, all while Nathan excitedly observes the meeting in a tree. 

Nathan follows the group secretly as they break into the installation.  A robot rebel named Gyak discovers files that Scott and Jean recognize as the Legacy Virus, although this version is designed to kill humans.  The rebels are suddenly ambushed by prelates; Nathan tries to go down to help, but a voice stops him.  Scott and Jean do a good job of fighting back without their powers, although the rebels lament how the couple always wounds instead of kills.  Stryfe appears and tells the soldiers to ignore Ch’Vayre’s orders and kill all the rebels.  Scott feels there is no choice but to use his optic blasts, revealing himself as a mutant.  Ch’Vayre chides Stryfe for panicking the rebels, while the mystery voice instructs Nathan on using a computer, even though he’s never seen one in his life. 

Stryfe sees the light from Nathan’s location and goes after him while Ch’Vayre recognizes Redd and Slym as the rebels who got away.  Nathan and Stryfe meet and are astonished by their resemblance.  Stryfe begins to kill Nathan, commenting on how he can feel the pain.  The voice instructs Nate to fight back, and he knocks Stryfe unconscious.  However, the strain compromises his body’s control of the tech virus. 

The prelates are confused as to why mutants are helping the resistance.  As the facility blows up, Turrin saves Scott while Jean saves Nathan.  We learn that Nathan programmed the self-destruct, and that the voice’s name was Rachel.  Later Scott visits the comatose body of Rachel and thanks her for the help.  We end on Ch’Vayre contemplating how Apocalypse and Stryfe betray the idea of survival of the fittest. 

How It Was:  Issue three of this series continues to depict events without any real feeling or understanding of their significance.  The entire raid has some decent action, but there’s never a point where it feels like it matters to the big picture—the battle against Apocalypse.  Even worse, all the rebels come off as ungrateful and self-serving jerks, complaining about Scott and Jean even though they themselves never seem to contribute to the rebellion in any meaningful way.  We’re introduced to a half dozen new characters, and they’re all either whiney or completely void of personality.  It’s also at this point that I’m starting to see just how incidental Scott and Jean are to this story.  Really we’re just waiting for Nathan to age old enough to be left on his own, and in the meantime Cyclops and Jean are left padding time with adventures that don’t seem to affect Apocalypse one way or the other.  After all, both the rebels and Ch’Vayre decide blowing up the lab is a good idea, so it’s obvious that neither side really cares all that much about its strategic value.

Speaking of Ch’Vayre, the interesting aspects about him have waned.  While it was nice to see him as an outsider and true-believer in the philosophies of Apocalypse last issue, now he’s devolved into this nervous mother figure worrying about and scolding Stryfe.  His compassion for the boy wouldn’t be so bad if Stryfe wasn’t such a spoiled and remorseless brat with absolutely no redeeming value.  The audience wants the sadistic Stryfe to suffer; aligning Ch’Vayre’s sympathies to Stryfe makes him almost as unlikeable.

Lobdell does get some pretty good material out of the conflicted Jean and her knowledge of young Nathan’s fate and the life she is condemning him to.  But other than that, nothing really stands out.  For such a long and padded series, it seems strange that we would have to receive exposition that Scott is neglecting Nathan as opposed to actually seeing an example of it.  All in all this issue is more of the same as last.  We’re teased with reveals that in hindsight never pan out to anything meaningful, such as the Legacy Virus, and the battle driving the plot never seems impacted one way or the other.

Completists Only

The Adventures of Cyclops and Phoenix #2

Adventures of Cyclops and Phoenix #2
Writing: Scott Lobdell
Art: Gene Ha

What Went Down: Jean and Scott, now going by the aliases Redd and Slym Dayspring, have taken the now five-year-old Nathan to the settlement of Coastcrest.  According to Apocalypse’s law, all non-mutants must return to their home for scanning, and this is the location given on their forged papers.  Redd and Slym have spent the last years travelling from town to town, trying to keep Nathan protected.  Scott and Jean are overheard by another traveler speaking Old English, and we learn that Scott’s knee was injured in his fall last issue.  Crestcoast also happens to be home to the remnants of the Askani clan.

Over at the House of Apocalypse, we catch up with Ch’Vayre, finding himself in the midst of a party while condemning his fellow mutants for becoming lazy, weak, and decadent.   Caught up with notions of pageantry and status, Ch’Vayre feels that the ruling mutant race has lost sight of Apocalypse’s philosophy of the survival of the fittest.  Also all of the partygoers are intimidated by him. 

While contemplating his failure to end the Askani Clan years ago in issue one, Ch’Vayre walks into a young Stryfe incinerating one of his instructors.  The soldier tries to explain to the boy how he shouldn’t use his powers on people, but he is interrupted by an elderly Apocalypse, who embraces the boy and greets him.  Once Stryfe leaves, Ch’Vayre expresses distress at the decision to enhance the boy’s powers at his age, but Apocalypse is desperate since each body he takes wears out sooner and sooner. 

Back at the gates of Crestcoast, Jean instructs Nathan how he can hold back his techno organic virus with the power of his mind.  Scott and Jean give a lecture about hard work, and how one day he’ll be accepted for who he is.  At the gates, the guards destroy the group’s transit papers and rough up Scott, thinking the group only human.  The traveler that overheard them speaking Old English has ratted them out for a reward.  Scott takes the beating, hoping to alleviate suspicion, but Nathan decides to attack and bite one of the guards. 

Scott is about to engage the guards when a man named Turrin shows up and recommends the guards back off.  Turrin is mostly machine, having been presumed dead at a raid years ago, but apparently he’s been living in Coastcrest, and the guards use him as a means of obtaining “amenities.”  The snitch argues that Turrin is a criminal, so the guards kill the rat as the group departs.  Turrin takes the group to an Askani stronghold, where they lay eyes on the suffering humans.

How It Was:  Right from the beginning of the issue the creators have over-embraced the idea of Nathan as a messiah.  We see Scott and Jean crossing a desert, with donkey, while Jean holds the young Nathan.  It’s obvious that they’re going for a biblical motif—Jean even has a blue veil on similar to the Virgin Mary.  It’s an interesting motif to go for, and while the script doesn’t do a lot with the Nathan as messiah idea, the art sure makes the most of it.  The cities even look like the sets from a biblical story.  Although the future world is never fully defined, it definitely has a grand scope to it.

Where things get complex is when dealing with the language of this world.  Scott and Jean at times speak in subtitled dialog, which I assumed was the native language of this world.  They are approached by the traveler speaking unsubtitled English, and the traveler accuses them of speaking Old English then, but in English without the brackets that indicate a different language.  While the way our heroes are caught is functional enough, it doesn’t come across clearly in a written medium. 

Also Ch’Vayre is getting a little more interesting.  He’s definitely more likable as a noble warrior in a room full of spoiled and pampered debutantes, but he brings up an interesting question that is never fully addressed.  Apocalypse’s defining attribute as a villain was this idea of honing all life into the fittest survivors: the ones worthy of life.  But this world of privilege and excess for mutants flies in the face of that.  We get some half-hearted excuse that Apocalypse can’t really be bothered because he just needs a new body, but that’s pretty unsatisfying.  The main villain has been diluted into this parasitic body snatcher, which really isn’t that interesting.  We get none of the ruthlessness or cunning seen in Age of Apocalypse, nor the stoic acceptance of fate—the willingness to fight and prove himself worthy, as we did in The X-Cutioner’s Song.  Also, Ch’Vayre seems weirdly fixated on how Stryfe is being brought up when it is obvious with Apocalypse’s dialogue that the boy is just being used as another body.

This is actually a pretty quiet issue.  There’s no real action to speak of, other than Scott being hit a few times and Nathan biting a guard.  Instead we get some of the quiet character moments that Lobdell is known for.  Nothing really stands out though, and it’s all a little slow.  There is a scene showing Jean instructing Nate in his powers, but we get a similar scene next issue so this one is redundant.  Nothing outstanding really happens—the plot just continues to chug along.

Ha’s art is just great; the alien look of Turrin almost makes up for how little we learn about him.  The landscapes and backgrounds as the family travels to the gates are beautiful.  I’ve read reviewers comment about how ugly some of the designs are, but that is sort of the point—seeing the horrifying amalgamation of machine and man that is Turrin is supposed to be…well, horrifying and grotesque.  It’s just too bad this character (or any of the others) never really gets fleshed out or defined.  And although the end isn’t really a cliffhanger, it works because of the pained expressions on the people and the elaborate complexity of walls, pipes, and debris in the room.  You don’t learn much about the organization, but you can feel the desperation and despair in the splash page at the end.

Honestly this isn’t anything groundbreaking.  There are a couple of tidbits for fans—we learn how Nathan got his surname of Dayspring, and see some of his training in his burgeoning powers.  Plus Gene Ha draws such intricate designs for the parts of Nathan enveloped in the virus, as opposed to the standard shiny, metal arm.  The plot’s slowed down after the spectacle of issue one, and what we discover about our main villain is underwhelming.  Still, the art is some of the best you’ll see.

Completists Only

The Adventures of Cyclops and Phoenix #1

The Adventures of Cyclops and Phoenix #1
Writing: Scott Lobdell
Art: Gene Ha

Note: This story takes place after X-Men #30, but right before X-Men #35
 
What Went Down: Jean Grey wakes up in an unfamiliar setting after falling unconscious during her honeymoon with Cyclops.  Unable to use her powers, she still manages to escape and save a fellow prisoner who just happens to be Cyclops.  Turns out the happy newlyweds have been transported two thousand years into the future to the Askani Cloister during a raid by Apocalypse’s troops.  The remaining Askani are losing, but still fighting, and their leader is an elderly Rachel Summers. 

Rachel is almost defeated by one of Apocalypse’s head soldiers, Ch’Vayre.  The powerless Scott and Jean attack him, and manage to fend him off with the help of a futuristic gun.  While they escape, Rachel explains that Apocalypse rules the world.  The Askani is the organization that took Scott’s son to the future back in the eighties in X-Factor to cure his techno-organic virus.  A clone was created to throw Apocalypse off the real Nathan’s trail.  You see, Nathan is the perfect bodily host for Apocalypse, since the villain wears out the bodies he possesses faster and faster with each one.  Together a cured Nathan and Rachel would be powerful enough to defeat Apocalypse. 

Rachel uses her powers to give Scott and Jean weaker versions of their own powers, since the bodies they inhabit are cloned from their genetic descendants.  Then she falls into a coma.  The couple recalls passing out on their beach vacation, and then they discover Apocalypse’s army.  Ch’Vayre holds up the baby Nathan, and threatens to kill the child if they don’t turn over Mother Askani (Rachel).  Scott and Jean get in another fight, rescue the baby, and flood the area to cover their escape.  Trapped in the future in bodies of their closest genetic descendants, the couple vows to raise Nathan (the future Cable) by themselves.

How It Was:  Even though Cyclops is my favorite X-Man, the idea of him headlining a series without the benefit of the other X-Men to demonstrate his leadership is still a hard sell.  Add in the fact that Jean is along for the ride, and we all know this series is going to be chock full of reaffirmations of undying love and affection.  Still it’s good that Scott Lobdell takes the time to celebrate the couple’s new status quo as husband and wife with a mini that resolves some lingering storylines.

The real reason to buy this book is the artwork by Gene Ha.  Everything is so clear, but looks so alien—the design of the Askani Cloister is a perfect example with its angled and curved walls.  Just looking at it makes you feel like you could get lost in it.  His Scott and Jean duplicates are suitably old and haggard, as opposed to the pinups most super heroes resemble, and Ha’s characters are some of the most expressive I’ve seen in comics.  Rather than just draw Baby Nathan with some metal crap on his face, Ha goes the extra mile and makes something that is creepy and unnerving in its appearance. 

As for the plot, it moves at a decent pace even though it’s all setup.  The body-swap of Scott and Jean is a nice callback for Rachel from ‘Days of the Future Past,’ and realistically Cyclops never got any sort of narrative closure from the eighties X-Factor story where he gave up baby Nathan.  There’s a decent amount of action to break up the exposition, even though the stakes aren’t readily apparent at the beginning. 

Where it falters is that this issue doesn’t really give us much of a feel for the new alien world Scott and Jean find themselves in, nor does it give them any time to really reflect on their situation.  There are some fun comments where Scott pokes fun at the absurdity of Summers family continuity, and they do acknowledge that everything they know is gone, but we never get the “freakout” or any relatable response to these circumstances—Scott and Jean just go on because they’re X-Men and that’s what they do.  Also, the enemy Ch’Vayre is sort of interesting—he’s characterized as an honorable knight-sort who genuinely believes in the order brought by Apocalypse’s rule—but his design, especially his hair, is bland and generic.  In a world where mutants are dominant, I was hoping to see more than a bulked up helmetless-Robocop.

Immunity to shock and despair aside, this is a fun little adventure so far.  Unlike most dystopian Marvel Universes, this one doesn’t have the fun geek appeal of seeing changes to all your favorite characters and concepts because they’re all gone at this point.  What works is the family on the run, and the fact that by the end we have an impossible task for the couple to complete.  Though their reactions are a little too stoic to be believable, it’s still fun to see Scott and Jean face such a huge problem with limited allies, resources, or familiarity with anything.

For X-Men Fans

Friday, January 25, 2013

Machine Man & Bastion Annual 1998

Machine Man & Bastion Annual 1998
Writing: Mike Higgins & Karl Bollers
Art: Martin Egeland

What Went Down:  Cable and Bastion/Nimrod engage in battle as we get a close up of Machine Man’s systems repairing themselves from Bastion’s attack last issue.  Bastion is able to use all the machinery in the lab to attack Cable as he interfaces with the computers. 

Back on the Helicarrier, G.W. Bridge, then head of SHIELD, worrying about the mission and arguing with a General Kragg, whose daughter was part of the failed mission to the Prospero clinic.  Back at said clinic, Bastion/Nimrod attacks Cable with more turrets while he begins to convey his origin to Cable.  Helpfully, Bastion has decided to project his memories onto video screens while he narrates, even though Cable is busy fighting for his life.  Bastion not only mentions every appearance of Nimrod from Uncanny, as well as the Siege Perilous, but he incorporates every Sentinel appearance since the original team fought them in the sixties into his exposition.  Cable uses his telekinesis to blow a hole in the floor and escape the lasers.

As Cable catches his breath, and Bastion continues with his very long origin, X-51 reactivates.  Cable contacts Bridge, telling him the squad is gone, but Bastion is there.  Cable says he can handle it before being cut off by another attack from X-51.  Bastion continues his origin, explaining that he is a combination of Master Mold and Nimrod magically fused through the Siege Perilous, a mystical plot device from the late eighties.  Upon leaving the portal, he was the entity know as Bastion, and he was found and raised by Rose.  Although brought up to be caring, he could not ignore the state of the world and blamed mutants for the world’s problems.

As Cable and Machine Man continue to fight, Bastion shows the beginnings of his clinic and the origins of Operation Zero Tolerance, as well as the building of a new Master Mold.  On the Helicarrier, Bridge argues with a shadowy committee of superiors over what to do about the clinic; they don’t trust Cable and Machine Man to finish the job.  The committee wants him to send an air strike. 

Bastion finishes his diatribe, describing his defeat and the subsequent experiments on his body.  At the same time General Kragg tries to convince Bridge to launch the air strike.  Bastion has decided to use X-51 as the storehouse for his mind, but Cable uses his telepathic bond to break Machine Man from the villain’s control.  After being flooded with his own memories of his father and creator, Machine Man regains control and helps destroy the lab.  X-51 then takes control of the turrets and turns them on Bastion.  They set the clinic to explode, after Cable fails to find any other traces of humanity in the test subjects.  The lab blows before the air strike reaches the location, and the two heroes shake hands and complement each other. 

How It Was:  That’s right, in 1998 we had an annual starring two obscure robot characters, neither of whom had their own series.  The first thing that jumps out in this book is the drastic shift in art styles.  Mark Egeland’s style is cartoonier, but it’s also cleaner than Leonardi and there’s quite a bit more detail put in.  You can just tell from the smoke coming off X-51’s chassis, or the two page splash on page 2 and 3, that there is just more to the layouts and backgrounds in this book.  Unfortunately, aside from some gratuitous action at the beginning and the end, the rest of this issue is a slog. 

We spend the majority of this double-sized issue with Cable running through corridors while Bastion projects his history onto screens for us to see and explains his origin.  For those who don’t know, Bastion is Master Mold and Nimrod magically combined through the mystical plot-device the Siege Perilous.  You’ll note that it took me exactly one sentence to explain that.  Higgins and Bollers instead decide to recap and show every single Sentinel appearance since the original X-Men team, including appearances in non-X-books like the Defenders.  This does absolutely nothing for the story except for padding it out to unconscionable levels while Machine Man is allowed to repair. 

There’s also a subplot with GW Bridge being pressured to bomb the lab to the ground to prevent Bastion from rising to power again.  It adds a little tension, but it’s just been so done to death (most recently in Marvel’s The Avengers).  As for Bastion, he is so boring this issue.  He is supposed to be connected to the entire lab, but he can barely manage to keep track of Cable.  He just keeps droning on and on about Sentinel appearances that nothing to do with him, and then explaining the beginnings of all the plot details we already knew about him.  And poor Cable has absolutely nothing to do other than use his telepathic powers to free Machine Man from Bastion’s influence. 

Machine Man does get a few nice parts where he reflects how easy it would have been for him to turn out like Bastion, but other than that there’s not much to this issue.  This book is so full of filler that it really takes away from an experience that should be rather interesting—this whole debate over nature versus nurture and its effects on artificial beings.  Instead we just get a story that’s more interested in calling back to lots of better issues of Marvel comics.

Completionists Only

Cable & Machine Man Annual 1998

Cable & Machine Man Annual 1998
Writing: Mike Higgins & Karl Bollers
Art: Rick Leonardi

Retro Note: This story takes place after Uncanny #352, but before Uncanny #356.

What Went Down:  A team of SHIELD commandos is sent to explore the abandoned Operation Zero Tolerance clinic from Wolverine #117-118.  Much to the chagrin of everyone involved, the base turns out to have hidden labs full of human test subjects and Sentinel tech.  The troops get in touch with current SHIELD head of the day G.W. Bridge, but all the troops are killed by the Machine Man. 

A strange fantasy follows with Bastion watching fireworks with a wife and child with similar skin and hair color.  It is revealed that Bastion is actually in a containment field being monitored by SHIELD scientists and Senator Brickman (later seen in Uncanny #359).  The scientists are trying to determine Bastion’s origins, noting that his body is not authentic.  Bastion then breaks out of the tube.

In Alaska, Cable watches Cyclops and Jean in their house trying to live a normal life.  Cable is happy for the couple, but reflects on his own struggle.  He briefly recaps his history being raised by Scott and Jean in the future, as well as his history with Stryfe, the Askani, and Six Pack.  As he hikes away, his revelry is interrupted by a SHIELD helicopter. 

The transport takes Cable to the hellicarrier.  There Bridge briefs him on Bastion’s recent escape, showing Cable the security footage.  Bastion is displaying strange strength and energy blasts that he has never used before.  Cable says this is the government’s fault, but agrees to help search for the missing team at the clinic. 

After cutting briefly to Machine Man plugged into a Sentinel, we see Bastion (in his underwear) visiting Rose (the women from X-Men #68-69).  He asks for help from the woman, and we learn that years ago Rose found Bastion and raised him; he was as ignorant as a child although apparently fully grown.  The authorities track Bastion down and open fire on him, accusing him of being a mutant; the bullets ricochet off him and kill Rose.  Bastion flips out and flies through the helicopter a la Cannonball. 

Meanwhile SHIELD loans Cable a plane, which he takes to the Prospero Clinic in New Mexico.  Upon entering, he is attacked by automated turrets, which he fends off.  Cable reaches the main lab and discovers Machine Man.  He is surprised when Machine Man attacks him, noting that he is a super hero.  MM captures Cable just as Bastion enters.  While trying to escape, Cable’s telepathy causes a mind meld between himself and MM, sharing memories and feelings between the two heroes.  Bastion takes out Machine Man and reveals that he has transformed himself into Nimrod—the Sentinel from the future.

How It Was:  Presenting the story that should’ve been a two page section of Operation Zero Tolerance: the Origin of Bastion.  This is such a strange one, since Cable and Machine Man both had absolutely nothing to do with the original Bastion story.  You can see what the writers are going for, juxtaposing X-51 and Bastion’s origins as artificial beings with human mentors that diverged in different directions, but the Machine Man is such an obscure Marvel character and Cable is left with little to do.

The writing team of this story can’t get through two pages without having to retcon the Zero Tolerance story—oh actually the Prospero clinic wasn’t abandoned, they just moved all the lab equipment to a secret room in the same building.  Also odd for this story—it is hinted that X-51 murders the soldiers in the opening scenes, but this aspect is never touched on again.  Because this is a double-sized annual, the reader is subjected to a number of expository flashbacks of the main characters’ pasts that have little to nothing to do with the main plot.  I don’t really see how X-51’s battle with the Hulk or Cable’s past with Stryfe help to inform the story better.  There’s also this weird plot device of a mind link between the two heroes which doesn’t make a lot of sense since Machine Man is well… a machine.

As for Bastion, he’s been tweaked a little.  Oddly the writers are trying to make him out to be sympathetic, unable to fight his inherent programming. Higgins and Bollers go down the checklist of hints we got from the OZP story: what’s up with Rose—check, unapologetic hatred of mutants—check, weird Sentinel tech—check.  He’s also been reimagined as this ultra-powered energy wielding robot, which lends the question of why he didn’t put up more of a fight at the end of OZP.

This plot is by the numbers. After the first few pages, you can pretty much predict the story beat for beat, from the fight between the two heroes to the cliffhanger at the end.  The art is pretty nice; other than some odd facial expressions from G.W. Bridge everything looks great.  It’s just too bad it takes so long for things to get going.  Cable doesn’t start his mission until almost two-thirds into the book.  It’s a very padded story meant to shed some light on one of the lesser remembered villains of the X-universe.

Completionists Only

Friday, August 10, 2012

Team X 2000 #1

Team X 2000 #1
Writing: Sean Ruffner and A. Smithee
Art: Kevin Lau
 
What Went Down:  Deathbird opens describing a vivid dream to Bishop where she is fighting Shi’ar vermin, then biting the head off of a bird.  Bishop attempts to interpret the dream while the two play chess; Deathbird cannot get over some of the rules of the game.  It is implied that the two have had relations with each other, though Bishop insists it was a mistake.  Their ship comes across an uncharted jump-gate, and then they are attacked by an Ursaa ship (the guys from Uncanny #358).  Bishop decides to chance going in the gate.

Upon exiting the jump-gate, the ship comes out in orbit around Earth, but the planet is surrounded by Shi’ar warships for some reason.  On Earth, it is revealed that Alanna Nermani, the daughter of Lilandra, is the ruler of a war-torn future version of Earth. Archangel, Sauron, Dazzler, and Vulture are all servants of Alanna.  The queen is alerted to the discovery of Bishop’s ship.

Taken aboard one of the warships, Bishop and Deathbird encounter some Shi’ar soldiers.  Deathbird attacks them, but she is shot by a stun blast; Bishop decides not to intercede, allowing himself to be taken prisoner.  Shi’ar scientists confirm to Alanna that Deathbird is the genuine article, so Alanna orders her released.  Deathbird learns that the year is 2018, and the Shi’ar have conquered Earth.  Meanwhile Bishop is stuck in a prison cell with a depowered Cain Marko, normally the Juggernaut. Cain isn’t sure whether Bishop is real, but explains some of the history of the planet.

Bishop is escorted to a healing pool where Deathbird is already bathing.  Bishop doesn’t trust Alanna, but Deathbird insists it is all right.  Alanna goes to a truth-seer, who informs her that Deathbird will be the key to her triumph or defeat.

The next day Alanna takes Deathbird and Bishop on a tour of New York to discuss restoring Deathbird’s name and royal title to her.  The people of New York are being starved by the Shi’ar for not turning in the rebels.  A disguised Longshot confirms Bishop’s identity and calls Cable.  Alanna is confronted by some starving peasants and demonstrates that she has psychic powers, due to the fact that her father was Charles Xavier.

The rebels of this world, the Morlocks, attack so they can liberate Bishop.  The group consists of  Cable, Longshot, Falcon, and Vertigo-the present day Jubilee. Vertigo is almost killed by Sauron, but Falcon sacrifices himself to save her, while Longshot is captured due to Deathbird’s interference.

Back at the Morlock base, Bishop is introduced to their leader, an eyepatch wearing Wolverine.  Dr. Doom is also a member of the rebellion. Wolverine explains that the Avengers, X-Men, Lilandra, and Professor X were all killed by Alanna, who studied the history of her aunt Deathbird.  This allowed her to take over the planet.  Beast, Doom, and Hank Pym planned on seeding the past with time gates to bring help from the past, but their plan was foiled by soldiers before they could finish; Bishop’s gate was a freak accident.

The Morlocks use Vulture to infiltrate the Shi’ar celebration for Deathbird.  When offered her birthright, Deathbird refuses saying that the title means nothing to her.  While Bishop takes on Sauron, Deathbird and Alanna fight as well.  Bishop sets off the explosives after the control is damaged, and uses Sauron to survive as they both absorb the energy from the explosion.  Alanna’s telepathic powers allow her to anticipate Deathbird’s moves, but Deathbird is able to defeat Alanna using a pressure point that Bishop taught her off-panel.  Deathbird shows mercy on Alanna and kisses Bishop.

With Alanna defeated, the Morlocks send Bishop and Deathbird back to their own time.  Doom leaves the base, telling Cable that next time they may not be on the same side. 

How It Was:  This is actually a fun little diversion for X-fans.  Regular readers will know that I’m a sucker for alternate reality/future stories, and for such a brief one, this does deliver some neat alternate moments.  I especially like the all too short visit with crazy Cain Marko, and the little touches like Falcon’s importance in the resistance, or Wolverine and Sauron’s rivalry.  Some aspects never get the room to pay off: Dr. Doom is introduced as an unknown quantity, but never affects the resolution one way or the other.  Also Jubilee has been renamed Vertigo for no particular reason, and I can’t tell if the team of rebels is supposed to be called the Morlocks or Team X because the script uses both.

I am wholly unfamiliar with the writers of this story, but I’m happy that they continue the solid relationship established between Deathbird and Bishop.  The romantic tension mixed with utter contempt and unpredictable motivations makes for great reading.  What I really like is that while Uncanny #358 focused mostly on Bishop’s history and perspective, Team X is much more about Deathbird.  From her cryptic dreams to confronting her relationship with her identity and family, it’s nice to see the character struggle with these conflicting aspects.  Although the reader can probably assume that Deathbird will side with Bishop, it’s still interesting to see how it all plays out.

The plot mechanics are a little frustrating.  The Morlocks’ plan to use time traveling gates to bring heroes from the past makes no sense; why not use them to travel back and change the future?  Plus I really don’t understand why they needed other heroes to implement their straightforward plan at the end.  It feels like the plot itself could’ve been resolved without Bishop or Deathbird; somebody else would’ve just had to kill Alanna.  Still, the fighting is solid and there are some hastily constructed, but solid character interaction.

The art style is manga, but for some reason it doesn’t bother as much as the style normally does.  Sure it does slip into ridiculousness with the scantily clad Shi’ar servants, and Jubilee’s redesign is super-cyberpunk anime influenced, but the action is clear, the expressions are never distorted or exaggerated, and just about all the characters are on model.  To tell you the truth, I like Lau’s work slightly more than I like Joe Madureira’s.

This is a little story that continues to build on the relationship between Bishop and Deathbird.  I like where it takes the characters, and I like the time travel gimmick because it doesn’t overstay its welcome.  Bishop traveling through time works a lot better with the character’s roots than Bishop in space.  This is definitely a peek if you can find it for cheap.

B+

Thursday, October 13, 2011

Cable #42

Cable #42
Writing: Todd Dezago
Art: Randy Green

What Went Down: In the Swiss Alps, a monk is visited by a projection of Sanctity, member of the Askani from the future. She tells him that he must ready the Askani’son, Cable. He must be prepared to either accept his role or be annihilated.

As for the main story, Cable is in the middle of a mosh pit for the first time in his life. He and Storm are undercover at a Lila Cheney concert—on the lookout for Callisto, who is planning to attack the event. Cable is perplexed by the ritual of moshing and worries about Storm’s claustrophobia in such a tight, dark place. Storm explains she is determined to fulfill her responsibility to the Morlocks when Calisto and Marrow appear.

Storm is surprised to see Marrow alive, since Storm ripped her heart out of her chest back in Uncanny #325, but such is the way of comics. Cable fights the Morlocks while the crowd panics. Storm is crushed against the crowd and starts to lose control, unleashing lightning outside. One of Lila’s disguised alien bodyguards grabs Cable, mistaking him for a troublemaker. Calisto and Marrow escape, and all the while Lila just keeps singing.

Storm and Cable leave out the back and go flying to catch their breaths; they discuss how the mutant Thornn tipped them off to Calisto’s activities. Meanwhile, Calisto and Marrow regroup outside as well. Calisto insists that she be the one to kill Storm and tells Marrow to give the people inside a warning before triggering the explosives they planted. She also explains how Marrow was able to survive Storm’s attack in Uncanny #325; it turns out that Marrow was born with two hearts. Of course, that makes perfect sense!

Outside on the roof of the club, Storm apologizes to Cable for freaking out. A guy trying to get into the concert is scared away by another of the alien guards as Cable reenters the club. On the roof, Calisto confronts Storm, calling her naive when the humans are preparing genocide for mutants. Storm counters that terrorism is for the weak and cowardly.

Back in the concert, Cable runs into Thornn, who came to help stop Calisto and Marrow. Marrow attacks Cable from behind. While Storm fights Calisto, she questions the Morlock about the location of the bomb. Inside, Cable gets in a knife fight with Marrow and tries to offer her a place where she’ll be accepted. Marrow rejects it and tells him that the explosives are rigged to blow when Lila hits a high note at the end of her song; she doesn’t know that Cable is a telepath and able to contact Lila mentally and tell her not to sing the note.

When there is no explosion, Storm announces that the heroes have won, but Calisto explains that the bomb will still go off ten seconds after the music stops. Storm warns Cable telepathically and Thornn locates the bomb. Cable throws it to Lila, who uses her teleportation powers to get rid of it. Afterwards, Cable worries back stage about how close they are to genetic war; since Cable is from the future, he remembers that important events are about to take place now from his history.

How It Was: This is a random one-off in Cable that actually sets up a lot of events in the X-Men books to come, so it’s worth taking a look at. This simple story has a lot of holes in its plot, starting with the antagonists themselves. Calisto and Marrow are back as the main villains, which is incredibly surprising considering last time we saw them, one of them was trying to help stop the murdering of innocent humans and the other had her heart ripped out. Even after coming up with a lazy reason for Marrow to not be dead, their evil scheme still doesn’t make any sense. Why would Calisto tell Marrow to warn the people before the bomb goes off? Doesn’t that defeat the whole purpose? And if the bomb was set to go off after the music stops, wouldn’t warning the crowd be a bad idea?

Then again, maybe it wouldn’t matter if Marrow warned the crowd or not, since this appears to be a very stupid crowd. Cable and the Morlocks supposedly cause a near riot with their fight, but later there are plenty of people still at the concert. Are they that oblivious? Shouldn’t they be running for their lives instead of standing around while two mutants have a kung fu knife fight? The plot itself feels very stock; I’m pretty sure I’ve seen the bomb set off by a certain note in a number of cartoons like Inspector Gadget over the years. Ignoring the silliness of it, the way it plays out still doesn’t make a lot of sense.

So what does work? Well the prologue is pretty interesting with its cryptic foreshadowing of Nathan’s future role in the war against Apocalypse. That is until you learn that Nate’s role is actually nonexistent in that “final battle,” but don’t worry, that isn’t for years to come.

Also, Storm and Cable both work well together; the X-offices had been vaguely hinting at a romance between the two for a while, and it actually seems like it might work here. Storm does come off as a little weak and dumb by putting herself in such a situation in the first place, but her guilt over the Morlocks is a convincing enough motivation for her presence. Cable’s not exactly a standout solo hero; while he’s obviously tough, there’s just nothing to really set him apart, like a sense of humor or unique powers. Then again, he does have some fun moments in the mosh pit, and the writer seems to be slowly building up his significance as a time traveler/savior.

The art is decent, especially when it comes to the design of the alien bodyguard or the action and lighting of the mosh pit. The action isn’t anything to write home about, and the plot is a little incoherent, but it does do an average job of setting up the X-Men’s struggle to keep human relations from devolving any further.

C

Wednesday, September 21, 2011

X-Men '96 Annual

X-Men ’96 Annual
Writing: Larry Hama
Art: Roberto Flores and Anthony Castrillo

What Went Down: After the Onslaught crossover, the X-Men have decided to hold a cookout/get together with the members of X-Force and Generation X. The issue starts with them playing a friendly game of baseball. Storm is about to come in for a grand slam when the group spots a Sentinel and attacks it. The Sentinel doesn’t put up much of a fight and slams into some nearby powerlines. The robot claims that it was on its way to warn the heroes; it turns out it was an unarmed surveillance unit that learned to feel because of its advanced computer processor. After Onslaught took over the Sentinels, it broke away and managed to observe Xavier turning himself over to Val Cooper in X-Men #57. It’s about to warn humanity about some great threat before shutting down.

Jubilee stares right into the robot’s eyes as it dies; it tells everyone that it’s afraid. Jubilee feels sad because they killed a sentient being, and it reminds her of the Sentinels that learned to feel in Wolverine #73-74. Cable mentions that it was a robot programmed to hunt mutants, and he and Wolverine break into a fight about how not empathetic Cable is. The fight spreads to the various teammates, but Cyclops breaks it up and tells everyone how important it is that they stay together. Storm brings up honoring Professor X’s teachings, and Caliban makes an awkward speech about Professor X loving all of them.

The next sequence takes place at the pool as Cannonball tries to videotape the various heroes lounging around; most of the X-crew harass him or tell him to blow off. After falling into the pool, Joseph offers to help Cannonball, but the youth acts skittish around him because of his past as Magneto. Later the teams cook up some food and there is a three-page sequence that involves a ping-pong ball landing in potato salad and getting sucked clean…no, really. Domino also tells the girls of Gen-X that they are going to need to grow up fast. The members of X-Force ask Cannonball about Wolverine’s ordeal that resulted in him killing Genesis. Wolverine apologizes to Cable for killing Genesis, who was really his son Tyler, and the two share a beer.

Later all three teams gather for a group photo; Gateway even shows up for the picture. A bunch of energy users are flown up into the air for a fireworks show. Jean and Cable offer to join all the mutants in a superficial telepathic mind-meld to share all the positive feelings between teammates without revealing any personal secrets. Nobody refuses the mind-meld, and the mutants go inside after it’s done.

How It Was: Well the cover promises “sixty-four pages of all-out X-Men action,” and…it’s a complete and utter lie. Really there are like two pages of all out action, and the other sixty-two pages are the various members of the X-Men, X-Force, and Generation X participating in summer activities and talking about any recent storylines that Larry Hama has taken part in, i.e. Onslaught and the Wolverine/Genesis fight. The Sentinel fight is very brief and inconsequential; we never find out what the robot was warning them about (probably something to do with Operation: Zero Tolerance), Jubilee cries over it and brings up a two year old story from Wolverine, and then everyone literally forgets about it like it was nothing. It’s pretty bad when the characters themselves don’t even care enough to follow up on lazy plotting.

The rest of the book is just the various X-characters hanging out and talking, and it gets pretty dull. Granted Hama has a cast of about thirty mutants in this book, and he manages to keep their voices unique and give each of them something to say or do. But most of this is reiterating recent plot points, like that Joseph and Gambit don’t get along, or that everyone is sad that the heroes died during Onslaught.

Wolverine does apologize to Cable for killing his son, so that feels pretty significant, but the rest of this is just fluff. Adequately written fluff mind you, but fluff nonetheless. Then again, it is kind of nice to see the characters get a chance to be less serious, since the last couple of years have been Legacy Virus, Age of Apocalypse, and Xavier going insane. It’s just too much doing nothing, and a lot of it is humor that misfires: like why is Monet so disgusted that the ping-pong ball fell in potato salad? It’s just potato salad; it’s perfectly okay to eat, isn’t it. Plus it always irks me that Excalibur doesn’t get invited since there are a lot of former X-Men on that team; X-Factor makes a little more sense since Sabretooth and Mystique are members of that team, but it’s still a sad state of affairs when you have to pick and choose who you have at your X-Reunion. All in all it has a few moments, but it is really unnecessary unless you’re a huge fan of super heroes having fun in the sun.

D

Wednesday, August 31, 2011

Cable #35

Cable #35
Writing: Jeph Loeb
Art: Ian Churchill

What Went Down: The opening page is an info dump setting up this point in the Onslaught storyline—brought to us by Uatu the Watcher. Down below Cable and the Invisible Woman are fighting against the psychic storm that is raging with her forcefield, which is being reinforced by his powers. Unfortunately, as Cable puts more effort into reinforcing the forcefield, he is losing control of the techno-organic virus that infects half his body. Sue offers her husband’s help, and Apocalypse shows up to tell them that Onslaught must be stopped. Of course this is a super hero comic, so Cable and Apocalypse have to fight each other for two pages before realizing that they have a common goal.

Apocalypse suggests attacking Onslaught on the Astral Plane because Onslaught draws power from it, so he therefore must be more vulnerable there (??). Cable agrees to the team up, but tells the Invisible Woman to stay behind in case they fail to rescue Franklin. As they travel the Astral Plane, Apocalypse expresses admiration for Onslaught’s accomplishments, disgusting Cable. Apocalypse offers to cure Cable of the T.O. virus that he infected him with when Cable was a child, but Cable refuses, saying it’s made him stronger.

In his citadel, Onslaught admires the destruction with Franklin Richards attached to his back. Onslaught discovers Apocalypse and Cable, which surprises Apocalypse, and summons projections of the Hulk, Post, and Magneto to attack the duo. Cable faces the Hulk projection, and thinks back to when he fought the real Hulk all the way back in the last issue of Cable. While Cable is distracted, Apocalypse makes his way to Franklin and apologizes for having to kill the boy. Cable tells the Invisible Woman to make her move and it turns out that she has been hiding the whole time waiting for Apocalypse to betray them. As Cable and Sue fight Apocalypse, Onslaught teleports them away. Apocalypse yells at the heroes, accusing them of being narrow minded and having cost them the battle. Apocalypse teleports away, and Cable comforts Susan as she thinks about how helpless her son is alone.

Apocalypse returns to Uatu’s side; Uatu proclaims his respect for the heroes’ principles while Apocalypse sees it only as weakness. Back at the Citadel, Franklin is inspired by the bravery of Cable and his mother, and now he has hope.

How It Was: After two issues of Uncanny to set it up, Apocalypse shows up to affect Onslaught’s conquest. Then he goes away, leaving an anti-climactic dullness in the reader’s brain. This is supposed to be the return of one of the X-Men’s greatest villains, one who hasn’t been seen for about three or so years in the main universe, and the Age of Apocalypse showed how great he could truly be. So it’s not the triumphant return that fans were expecting, but Loeb does still get quite a bit right

The interaction between Apocalypse and Cable is very solid. Loeb nails the mutual hatred and respect that each of these characters has for the other. The offer of a cure for the T.O. virus is the perfect example of a back-handed mind game that the villain would play on Cable. Their interactions are probably the highlight of the issue. The central conflict of the issue, whether it is better to kill Franklin and rob Onslaught of his power, is excellent because the way Loeb handles it, Apocalypse is technically right in his viciousness and Cable and Sue have endangered millions of lives because of their own selfishness and lack of foresight. Absolutely fantastic.

However things devolve very quickly once Onslaught enters the picture. First, it’s hard to tell whether the fight takes place on the Astral Plane or the physical plane; I think it is the physical since the word balloons change shape in the Astral Plane. Then they end up fighting uninteresting copies of existing villains, and it is really disappointing to see the Hulk back in this series so soon, especially a more shallow and boring version of the character. Also, inconsistencies continue to pop up as Ian Churchill draws the wrong version of Onslaught for this point in the crossover—it should be the evolved version from Uncanny #336. Plus, if Onslaught can make his enemies disappear at will, why doesn’t he just do it at the beginning?

There is a lot to praise about this book, but it is too bad that it begins the same way as it ends…with absolutely no new plot progression at all. In the end Franklin is still captive, Sue is still distraught, and Apocalypse leaves to go back to spectating with the Watcher. You can skip this issue and not miss anything important whatsoever. On top of that, the confrontation with Onslaught makes no sense, and he uses powers that never appear in any of the other issues of this crossover. It is a nice treat for Cable fans to see the protagonist forced to interact with his arch villain, but outside of that, this is for super collectors only.

B-

Wednesday, August 3, 2011

X-Force #55

X-Force #55
Writing: Jeph Loeb
Art: Adam Pollina

What Went Down: We open on Shatterstar holding Meltdown, formerly Boom Boom, right above one of the SHIELD Hellicarrier’s engines. She throws a time-bomb in and counts it down. On the bridge, Dum-Dum Dugan is in charge; G.W. Bridge is currently running SHIELD because I believe Nick Fury died over in the Hulk series. Anyway, alarms start going off and Dugan starts yelling at people. A shadowy figure tells Dugan that he’ll take care of it and that mutants fall under his jurisdiction. Contessa Valentina shows up to tell Dugan not to freak out.

In other parts of the Hellicarrier, different squads of X-Force members break in. Cable is teamed with Caliban, who is tasked with locating a particular mutant. Cable brings up some recent X-Force events while they walk. Domino and Siryn discover a load of invisible lasers, but Dom is able to use her luck powers to avoid them while shooting out all the weapons emplacements.

Meltdown and Shatterstar are attacked by some SHIELD troops, but Meltdown discovers they’re all LMDs, so they can use lethal force on the robots. After defeating them, Tabitha searches the ship’s databases and discovers that Sabretooth is still alive, but his location is classified. She blows up the computer because she is still angry about Sabretooth’s betrayal of her sympathies.

Back on the bridge, Dum-Dum yells at his people some more. As X-Force makes their way through the ship, they tear out a variety of systems. Caliban leads Cable to a big round door, saying they’re objective is behind it. Cable contacts the rest of the team to meet them there, and they proceed to combine they’re powers to open the door. Inside, they find Cyclops strapped to a machine. Also, SHIELD has surrounded X-Force while they were opening the door.

G.W. Bridge appears to tell X-Force that Cyclops is a prisoner of the U.S. government. The team pretends to surrender, but Cable uses his powers to free Cyclops of his headpiece allowing him to take out all the SHIELD soldiers with his optic blasts. Bridge is the only one left standing, so Cable punches him out. The team escapes, and Jean Grey picks them all up in a jet. She shares a kiss with Cyclops afterwards.

In an epilogue, Warpath is enjoying a relaxing beach vacation with Risque after disappearing during a battle in a previous issue. The cliffhanger is that he doesn’t know if he wants to leave Risque to rejoin the team.

How It Was: Well, this feels like an unnecessary detour. Granted, it’s not taking up an X-Men issue, but it’s still hard to see why any of this was necessary. We never get to find out why the Friends of Humanity turn Cyclops over to SHIELD or what Kelly’s huge secret was. I also can’t picture X-Force fans being thrilled about having all the book’s plot lines derailed for a meaningless crossover with Uncanny X-Men.

Still, parts of this story still work as a kind of big, dumb heist caper. It’s nice to see the members of X-Force working together to infiltrate the ship so effectively, and there’s some decent action and interactions. Since I’m primarily an X-Men fan, it’s nice to see Meltdown following up on Sabretooth since that’s one of the few character arcs I’m familiar with. Almost everyone clearly has one or two subplots they’re going through, which is nice, but I get the distinct feeling that none of them are furthered with this issue. Also, I don’t like how Domino’s power becomes a plot device to easily overcome any obstacle.

The main problems come from the fact that the whole issue is dedicated to solely rescuing Cyclops and the incompetent portrayal of SHIELD. Yes there is some alluding to factional infighting within the organization, but SHIELD still comes off as being run by a bunch of idiots, which is usually the case when they’re in any book other than they’re own. All Dum-Dum Dugan does is yell for the whole issue, and as far as being worthless goes, the same goes for G.W. Bridge. It’s exciting to see that Bastion might get involved, but then he disappears after the beginning of the book and nothing comes of his telling off Dugan at all.

This is not really where the story in Uncanny #333 needed to go. It feels like a needless distraction for X-Force, and it’s hard to get excited about SHIELD in the 90s without Nick Fury. This feels like a competent team book, but it turns out to be nothing special, which is a shame since this was a golden opportunity to gain more readers. You can almost feel how hard this series wants to be X-Men with the logo at the top of the cover, or at the very least recapture its initial popularity.

C+

Sunday, March 27, 2011

Cable #20

Cable #20
Writing: Jeph Loeb
Art: Ian Churchill

What Went Down: Legion Quest Interlude: This issue is a break in the Legion Quest story that takes place over the course of the end of Part 3 and the entirety of Part 4. We start off with Cyclops trying to wake Cable up after his time travel adventure in Uncanny #321. Cable wakes up and lashes out at Cyclops with his telekinesis. Xavier uses his powers to recap the events of #321 for the rest of the Blue Team, since Cable is confused about what happened. Everyone takes some comfort in the fact that the Gold Team is still alive, but Gambit becomes frustrated with the fact that Cable was their last hope, and nothing appears to have changed. Cable gets in Gambit’s face, causing Rogue and Domino to get in each other’s faces. Cyclops breaks up the arguments with a stern chastising.

Lilandra contacts the X-Men and bemuses their fate. Meanwhile Beast wonders whether he has wasted his life studying when he could’ve been living. Archangel and Beast comfort each other. Rogue tries to calm Gambit down, but he gets mad at her. Cable tries to profess his romantic feelings to Domino, but she mistakes it as an attempt to lighten the mood. Also Jean and Cyclops think about all the people they won’t be able to say goodbye to. Then they cheer up Xavier, who is wondering whether his efforts have been worth it.

Cyclops and Jean Grey decide to tell Cable that they were the people that raised him when he was a child in The Adventures of Cyclops and Phoenix. Cable surprises them by revealing that he already knew. Then Domino comes over and the two share a private moment and a kiss. The issue ends with Xavier thanking his X-Men and professing how proud he is of them. Then the world is engulfed with crystal and ends.

How It Was: First off, there are a number of details that don’t quite match up with the finale in X-Men #41. Archangel’s costume is the wrong color, and Gambit and Rogue don’t kiss at the end. It’s not that these nitpicks ruin the issue, but paying attention to them would have made this comic feel more like a part of the larger Legion Quest story, and it wouldn’t pull nitpicky readers, such as myself, out of the story.

As for the rest of the story, it is quite enjoyable. Basically, all of the characters have to come to terms with the fact that they are going to cease to exist in about an hour, so this becomes a quiet, contemplative issue. Since most of the X-Men did that already in the finale of the story, the majority of these moments revolve around Cable, since it is his book. Also, Beast didn’t really get a chance to express his thoughts in X-Men, so that gets to happen here.

Overall, it’s nothing to write home about, but it does have some logical emotional high points that would need to be hit before the end of the world. I like that Cyclops and Jean reveal that they raised Cable, and it is nice to see him finally admit his love for Domino. The fights at the beginning of the issue feel like a forced attempt to introduce conflict into the story, but other than that there is a nice tone of sentiment and love that courses through the whole issue. It’s nothing radical or revolutionary, it’s just giving Cable the end he would have deserved given this situation. Sure it’s a little mushy, but given the Age of Apocalypse’s dark, hopeless tone, this is a welcome lead-in to that story.

B

Thursday, March 10, 2011

X-Men #41

X-Men #41
Writing: Fabian Nicieza
Art: Andy Kubert and Ron Garney

What Went Down: Legion Quest Part 4: The book starts out in the middle of a huge battle between Magneto and Legion. The X-Men have just arrived and are wondering how to proceed. Down on the ground, Xavier fills Gabrielle in on the plot of the story and stresses the gravity of this situation. The X-Men contact Charles and ask for his help; Xavier recognizes Storm as the little girl he met in Cairo.

In the present, the universe is being engulfed by a crystal wave that is somehow related to the M’kraan Crystal. Charles and a hologram of Lilandra talk about the situation; Lilandra comforts Xavier and insists that he is not a failure. Gambit and Rogue comfort each other while Archangel flies around and contemplates his relationship with Psylocke. Warren flies to Scott and Jean, and the group waits for the world to end.

In the past, the battle between Magneto and Legion causes Apocalypse to awaken early, as opposed to waiting for his original first appearance in X-Factor. In the air, Legion and Magneto debate whether it is right to condemn someone for something that has not yet occurred. Legion knocks Magneto down, and the X-Men engage him. Iceman freezes every molecule in David’s body, but he is still able to survive. Unleashing a psychic wave, Legion knocks out all of the X-Men.

Then, the moment of truth: as Legion is about to kill Magneto, Xavier jumps in front of Legion’s psychic knife, sacrificing his own life. This of course causes a time paradox, so the X-Men and Legion all disappear. Because he is actually a time anomaly, Bishop doesn’t disappear, but the event does mess with his memories. Magnus cries over his fallen friend.

In the present, we see a number of scenes frozen by the crystal wave. Magneto and Exodus’ court on Avalon is shown and then disappears. Seeing the wave coming, Rogue decides to kiss Gambit since she figures that they are all going to die anyways. Other scenes frozen in crystal include Wolverine stabbing Sabretooth in the head, X-Force looking over Caliban, a ship crashing, Strong Guy of X-Factor having a heart attack, and the Generation X team standing around. Also there is a scene of X-Treme and Eric the Red fighting, but I have no idea what issue that comes from. The issue ends with the X-Men being turned into crystal and Xavier shattering, symbolizing his own death and the death of his dream.

How It Was: Every single page of this issue rocks. The writing is strong, the art is fairly seamless for having two artists on board, and there are a number of great character moments. First off, the fight with Legion and Magneto is a big improvement over the fight in Part 1. Legion demonstrates a number of different powers, making the fight more visually engaging. Plus, if not for the advertisements stating Xavier dies at the end that appear in this issue, there would actually be some tension over who was going to win. My favorite part of the debate is the subversion of Magneto’s core principles. Since Legion is attacking Magneto for something he has yet to do, Magneto questions David’s sense of justice, but we all know that in the future it will be Magneto trying to eliminate humanity for something that they have yet to do. It’s a great use of the traditional nature vs. nurture debate, and it fits perfectly into the themes of this story and the next. Absolute brilliance!

This issue has a bunch of little moments that add great touches of detail to the story. From Xavier recognizing Storm in the past to Apocalypse’s early rise, it is fantastic to see these bits of continuity not forgotten. It’s also great to see some other characters get the spotlight, such as when Iceman uses lethal force against Legion or when Rogue finally kisses Gambit.

And of course there is the final scene: the death of Xavier portrayed absolutely perfectly. From Legion’s horror at the act he’s committed to the tears running down Magneto’s face, it still manages to convey some emotion, despite being completely spoiled. And although it is a little random and contrived, the crystallization effect at the end serves as a perfect visual symbol for how fragile the ides of hope and peace are. My only complaint is that the moment could have carried even more weight if we all didn’t know it was coming, but in an industry where comic orders have to be made months in advance, I guess it can be excused. Still, this is a really great issue that is the perfect example of how to do a character death.

A