Sunday, January 19, 2014

Gambit #4 (vol 1)

Once you're done, feel free to go back to Uncanny X-Men Annual #17 if you're reading these in chronological order.
 
Gambit #4
Writing: Howard Mackie
Art: Lee Weeks

What Went Down:  Gambit returns to New Orleans to the aptly named Church of Lost Thieves.  He finds Julien there, and steals the final elixir component from the villain.  Gambit explains that he intercepted Julien’s agent trying to steal the other elixirs, and then unmasks Julien, revealing a haggard and drained man.  Gambit takes Julien to his father to confront him about the elixir.  It turns out that in some people the Elixir of Life has horrible addictive side effects that cause pain unless the person regularly ingests it.  Jean-Luc explains that he’s seen it before, but it’s rare and a small risk for a long life. 

Just then the Tithe Collector bursts in with an army of Thieves and Assassins.  After saving his father from a hail of gunfire, Gambit blows up a statue and takes off.  Elsewhere, Bella Donna is convulsing, but Rogue isn’t responding to Tante Mattie’s pleas for help. 

Gambit fights off more soldiers, lamenting that some of them are his old friends.  Gambit makes it back to his house, but the Tithe Collector is already there with Belle and Rogue held hostage.  As the bad guy goes to kill the women, Gambit leaps forward and charges the Collector’s jacket.  After kicking the Collector out a window, Gambit gets to mixing the elixir.  Rogue tries to tell him what she’s done, but Gambit is too focused on making sure the elixir turns out right. 

Julien bursts in, stabbing Gambit in the hand and shattering the vial of Elixir.  Marius kills Julien by filling him full of arrows and thanks Gambit for trying to save his daughter.  Candra shows up to see the execution of Gambit, but Gambit gives a speech about how she has been using and manipulating the guilds for her own selfish means.  Both guilds refuse to kill Remy, with Marius blaming Candra for the deaths of both his children.  Candra disappears, and Jean-Luc tells Remy that he will always be seen as the death of the old ways and exiles him from the city and the guild. 

Gambit tears off a sheet with some of the elixir soaked in it and drips it into Belle’s mouth.  Belle wakes up, but has none of her memories.  Gambit leaves her to her father and tries to console himself by taking Rogue out.  However Rogue knows he still loves her, and disturbed by the memories she’s absorbed, flies off. 

How It Was:  Julien gets turned from an unstoppable force to a weakling for plot expediency, and that’s just the first three pages of this book.  And I feel like I keep saying the same things, but that’s because they’re true.  The art is great, especially the fights.  Seeing Remy fight the combined guilds is pretty exciting, even if all the thieves look like homeless people and all the assassins look like every other Image Comics villain.  The writing refers to all the blood spilled, so it’s vague if Remy actually kills them or not. 

The real problem with the story is that Gambit defeats Candra basically by explaining how awful and stupid her plot is to everyone else in the book and then the guilds realize how stupid it is.  She gives a life elixir by tricking you into killing each other.  And with the Tithe Man killed, this plot is settled forever; I can’t understand why Jean-Luc is unhappy for Gambit setting them free.  It just reads weird that he would exile Gambit just for pointing out how futile their whole existence has been. 

I do like that Belle wakes up with no memories, leaving the reader to wonder if it was Rogue or the elixir that did this to her.  But overall this series has been a series of unmemorable new characters peppered with some nice action scenes.  All the villains are weak, and at no time do we think any of them are going to beat Gambit.  There is some tension with the fate of Bella Donna, but if you didn’t read the Brood crossover, then all you know about her is she’s some unconscious girl waiting for Gambit to rescue her.  It’s a commendable attempt to create a mythology around Gambit and his origins as a thief, but in some respects it just would’ve been easier to say he was a thief who eventually turned good and leave it at that.  Worth a look for the art though.

Completists Only

Gambit #3 (vol 1)

Gambit #3
Writing: Howard Mackie
Art: Lee Weeks

What Went Down:  Gambit enters an exclusive Paris club without paying mind to the dress code.  After making a scene with a woman, the security guards escort him to a parking garage.  When the guards, who are working for Candra, go to kill him, Gambit subdues them all.  After changing into his uniform, Gambit is knocked out by the Tithe Collector.

Back in New Orleans, Rogue and Gambit’s Tante Mattie, a voodoo practitioner and healer, are watching over Bella Donna.  When Mattie leaves, Rogue debates using her powers to absorb Belle’s memories of Gambit.  In Paris, Gambit wakes up in a nicely furnished room.  He fights the Tithe Collector again and blows a hole in the room.  Candra breaks up the fight, announcing that she has need of Gambit and revealing their romantic past together.  Over in the Big Easy, Rogue stops herself from touching Belle, but Belle’s hand reaches out to grab the mutant anyway.  This forces Rogue to relive the entire Gambit/Belle romance.

Candra reveals her elixir and offers to give it to Gambit if he will kill his father.  She explains that she created the guilds centuries ago to keep each other in check and do her bidding.  Now she wants to create a new organization.  The Assassins and Julien burst into the room to steal the elixir for themselves.  Julien is powerful enough now to take Candra, one of the Externals, but Gambit distracts him.  In the middle of the fight, Jean-Luc Lebeau takes one of Julien’s claw swipes to save his son.  Enraged, Gambit subdues everyone while Candra knocks Julien out the window with a psionic bolt.  Gambit kisses Candra good-bye, but uses the opportunity to steal the elixir from her cleavage.  We end on Candra telling the Tithe Collector to order both guilds to hunt down Gambit, Rogue, and Belle.

How It Was:  Now this is more like it.  Gambit with a leather jacket, torn jeans, and a cigarette, tearing into a high society club, flirting with ladies and beating the crap out of jerks.  This is the stuff I want to see, even if it slumps a little once we get to…sigh, Candra. 

So the entire plot still centers on this elixir, the plot device that the guilds exist to compete for.  We learn that Candra created them for some vague purposes—something about reaping benefits.  But it’s hard to see what she needs them for because we don’t really know anything about Candra, other than she sleeps with Gideon and had a fling with Gambit.  I have no idea why a super powerful mutant would need an army of thieves and assassins, and how giving them powers to rival her own or having them kill each other is remotely a good idea.  It’s story logic that makes no sense whatsoever.  And the problem is, all these issues are what drive the primary sources of Gambit’s origin.

The tension and mystique of the Tithe Man have been completely shattered now that he has been beaten twice.  And there is this plot convenience of Julien being able to almost kill these uber-powerful beings, but Gambit can smack him in the head and hold his ground against him.  Gambit might be a little too powerful in this series, which harms the story when we don’t think there’s any chance Gambit could fail. 

Well we’ve got Gambit back in character, but now Rogue is acting out of sorts.  I don’t know why Rogue would want to absorb Belle’s memories since they could only hurt her emotionally.

Still, it’s Lee Weeks’ art that continues to carry this book.  His layouts here are especially memorable.  There’s a nice sequence where Gambit drops a card at the top of the page and it lands by a panel of Belle grabbing Rogue.  Or the composition of Belle’s memory montage which looks great.  Even the explosion panel where Julien and his men enter the hotel is fantastic. 

So we’ve got some great scenes for Gambit mixed with some dreadful Candra gibberish.  While I feel this issue does some harm to Gambit’s back story, the stuff in the present is rather fun.  I just wish Gambit had something better to do than assemble a magic elixir from some fantasy novel that somehow got stuck here.

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